
| HIGH | 4.99 | USD | |
| MID | 0.10 | USD | TREND![]() |
| LOW | 0.01 | USD |
Stonjourner emerges as a formidable Fighting-type contender in the current meta, combining respectable bulk with surprising offensive capabilities.
This stone monolith may appear simple at first glance, but beneath its rocky exterior lies a tactical asset that deserves consideration in Fighting-focused decks looking for consistent damage output and bench pressure.
Offensive rating: 7/10Stonjourner brings a dual-threat offensive package with valuable utility.
Its Stony Kick attack delivers modest 20 damage for a single Fighting energy while simultaneously applying 20 damage to a benched Pokémon - perfect for setting up future KOs or pressuring developing threats.
The real firepower comes from Boundless Power, which unleashes a substantial 140 damage for three energy.
While the self-inflicted cooldown period is significant, the damage-to-energy ratio remains competitive, especially against Grass-weak Pokémon.
The bench damage potential from Stony Kick deserves special attention as it provides a way to chip away at problematic Pokémon hiding on the bench, making Stonjourner more than just a straightforward attacker.
Survival rating: 6/10At 130 HP, Stonjourner sits in the respectable middle range for a Basic Pokémon, offering enough bulk to potentially survive a hit from non-VMAX attackers.
Its Fighting typing grants favorable matchups against popular Electric and Dark types, though the x2 Grass weakness is a notable vulnerability in the current meta where Grass attackers appear with regularity.
The two-energy retreat cost is manageable but not ideal, requiring careful planning for switching strategies.
Stonjourner lacks inherent defensive abilities or effects, making it reliant on external support cards for enhanced durability.
Without built-in recovery or damage reduction mechanics, its survival largely depends on its reasonable HP pool and type matchups.
Versatility rating: 7/10Stonjourner demonstrates moderate versatility through its dual attack options.
As a Basic Pokémon, it slots easily into Fighting-type strategies without evolution complications.
The Stony Kick attack provides utility as a bench-damage option, allowing Stonjourner to function as both a main attacker and a support piece depending on board state.
This flexibility proves valuable when adapting to different matchups and situations.
However, its effectiveness is somewhat limited by typing constraints and the cooldown effect on its main attack.
Stonjourner performs best in Fighting-focused decks where its energy requirements align with the overall strategy, but may struggle to find a place in more diverse archetypes.
Its bench damage capability keeps it relevant even when not the primary attacker.
Speed/Setup rating: 8/10Stonjourner benefits from a streamlined setup requirement as a Basic Pokémon that can immediately enter play.
Stony Kick requires minimal investment at just one Fighting energy, allowing for first-turn offensive pressure or bench damage.
The more powerful Boundless Power demands three energy attachments, typically requiring at least two turns of setup unless paired with energy acceleration support.
This creates a clear progression path - deploy early with Stony Kick while building toward Boundless Power turns.
The two-card retreat cost can hamper mobility after the Boundless Power cooldown, necessitating switching cards or retreat planning.
While not the fastest setup in the format, Stonjourner achieves operational effectiveness quickly enough to remain competitive in properly constructed Fighting decks.
To maximize Stonjourner's effectiveness, pair it with energy acceleration support to power up Boundless Power more rapidly.
Fighting-type synergy cards can boost its damage output, while switching options help navigate the attack cooldown.
Stadium cards that reduce retreat cost allow for better mobility between attacks.
Koraidon ex provides crucial energy acceleration through its ability, allowing Stonjourner to reach Boundless Power a turn earlier. This partnership significantly improves Stonjourners setup speed and overall battlefield presence.
Escape Rope offers a solution to Stonjourners post-Boundless Power turn, forcing both players to switch active Pokémon. This tactical option circumvents the attack cooldown and maintains offensive momentum.
Focus Sash enhances Stonjourners survival capabilities by preventing a one-hit knockout when at full HP. This tool card extends Stonjourners battlefield presence and potentially allows for multiple Boundless Power attacks in a match.
Stonjourner presents a solid, if not spectacular, option for Fighting-type decks with its balanced offensive capabilities and reasonable bulk.
The combination of consistent bench pressure through Stony Kick and high-damage output via Boundless Power creates a Pokémon that can adapt to multiple game states and matchups.
Its greatest strength lies in its ability to pressure both the active and benched Pokémon simultaneously, setting up favorable prize trades.
The self-imposed attack restriction following Boundless Power represents its most significant drawback, demanding thoughtful deck construction with switching options or alternative attackers to maintain momentum.
While not defining the meta, Stonjourner performs admirably in the right deck architecture, particularly alongside energy acceleration and Fighting support cards.
For players seeking a reliable Fighting-type attacker that provides utility beyond raw damage, Stonjourner delivers a competitive package worthy of consideration in the current format.
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