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CARD INFORMATION

  • SUBTYPES:
    • Stage 1
  • HP: 120
  • TYPES:
    • Water
  • EVOLVES FROM: Ducklett
  • WEAKNESSES:
    • TYPE: Lightning
    • VALUE: ×2
  • RESISTANCES:
    • TYPE: Fighting
    • VALUE: -30
  • RETREATCOST:
    • Colorless
  • RETREAT COST: 1
  • RARITY: Illustration Rare
  • FLAVOR TEXT: Swanna start to dance at dusk. The one dancing in the middle is the leader of the flock.
  • REGULATIONMARK: I

CARD ABILITIES

This card has no abilities

CARD ATTACKS

  • NAME: Flap
  • COST:
    • Colorless
  • ENERGY COST: 1
  • DAMAGE: 30
  • DETAILS:
  • NAME: Air Slash
  • COST:
    • Colorless
    • Colorless
    • Colorless
  • ENERGY COST: 3
  • DAMAGE: 120
  • DETAILS: Discard an Energy from this Pokémon.

MARKET PRICES FOR SWANNA 💰

Last updated: 2026/01/16
HIGH

40.00

USD
MID

6.21

USDTREND
LOW

5.11

USD

Check the latest prices on:
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Swanna splashes onto the scene from the White Flare set with a mix of elegance and straightforward attacks.

As a Stage 1 Water-type Pokémon with 120 HP, this evolved form of Ducklett offers reasonable damage output for minimal energy costs, making it worth consideration for budget-conscious players seeking efficient attackers.




Offensive Score Image Offensive rating: 7/10

Swannas offensive capabilities center around two attacks with distinctly different energy efficiency profiles.

Flap delivers 30 damage for just one Colorless energy, providing a decent early-game option while you set up.

However, its Air Slash is where the real power lies - 120 damage for three Colorless energy is quite respectable, though the requirement to discard an energy afterward reduces its sustainability.

The damage-to-energy ratio is solid, especially considering the flexibility of Colorless energy requirements, but the energy discard penalty means youll need to plan for energy recovery or attachment strategies to maintain consistent pressure.

The lack of additional effects or damage modifiers keeps Swanna from reaching elite offensive status.




Survival Score Image Survival rating: 6/10

With 120 HP, Swanna sits in the middle ground for Stage 1 Pokémon - not particularly tanky but not fragile either.

Its Fighting resistance (-30) provides a significant defensive advantage against a popular type, potentially allowing it to absorb an extra hit from Fighting Pokémon.

This resistance can be particularly valuable in certain metagames.

However, its Lightning weakness (×2) is a notable vulnerability that could lead to quick KOs against Electric-type attackers.

The low retreat cost of just one Colorless energy is excellent, giving Swanna impressive mobility to switch out when threatened.

While lacking any built-in healing or damage reduction abilities, its combination of decent HP, valuable resistance, and low retreat cost gives Swanna reasonable survivability.




Versatility Score Image Versatility rating: 5/10

Swannas versatility stems primarily from its Colorless energy requirements, allowing it to fit into various deck types without demanding specific energy support.

This flexibility means it can serve as a tech attacker in multiple strategies.

The Fighting resistance adds situational value against certain meta decks.

However, Swanna lacks the auxiliary effects that would make it truly versatile - no ability to manipulate the board state, draw cards, or disrupt the opponent.

It functions as a straightforward attacker without special utility options.

The energy discard requirement on Air Slash further limits its role flexibility, as it needs supporting cards to maintain consistent attacking pressure.

While it can operate in different deck environments, Swanna is mostly confined to a primary attacker role with limited tech potential.




setup Score Image Speed/Setup rating: 8/10

Swanna has moderately good setup speed for a Stage 1 Pokémon.

Evolving from Ducklett requires finding both pieces, but the payoff comes relatively quickly once established.

The Colorless energy requirements are a significant advantage - any energy type works, making attachment strategies flexible and consistent.

Flap provides an immediate attacking option for just one energy while you build toward Air Slash.

The main setup challenge comes after using Air Slash, as youll need to replace discarded energy to maintain offensive pressure.

This creates a cycle of needing to attach additional energy each turn or incorporate energy acceleration/recovery cards.

While Swanna can start attacking quickly, maintaining its maximum offensive output requires ongoing setup, somewhat reducing its overall speed rating.




Swanna benefits greatly from cards that can accelerate energy attachment or recover discarded energy to offset Air Slashs downside.

Partner it with Pokémon that provide consistent energy acceleration or trainers that retrieve energy from the discard pile.

Ducklett search cards and evolution support also improve consistency, while general draw supporters enhance your ability to find these key components quickly.

Perfect Partners examples:

This powerful search card helps you find critical Supporters to keep your strategy flowing, whether thats drawing more cards to find Duckletts and Swannas, or finding energy acceleration support to keep powering Air Slash turns after turn.

This Supporter card allows you to search your deck for an Energy card and attach it to one of your Pokémon when one of your Pokémon was knocked out. Perfect for quickly powering up Swanna after losing a Pokémon or recovering from Air Slashs energy discard effect.

Helps you search for both Water Pokémon and Water Energy, making it easier to find your Ducklett/Swanna evolution line and the energy needed for attacks. This single card dramatically improves your setup consistency.




Swanna emerges as a solid mid-tier attacker that brings efficiency and flexibility rather than raw power to the competitive scene.

Its greatest strengths are the accessible Colorless energy requirements, low retreat cost, and Fighting resistance, creating a package that can fit into various deck strategies without demanding specialized support.

While the 120 damage Air Slash provides reasonable offensive output, the energy discard effect creates a sustainability challenge that must be addressed through deck building.

Swanna works best in decks with energy acceleration or recovery options that can mitigate this downside.

For budget-conscious players or those looking for a versatile Stage 1 attacker that can apply pressure from the mid-game onward, Swanna provides a respectable option that performs reliably without being flashy.

Just be wary of Electric-type opponents that can exploit its weakness and plan your energy management carefully to maintain consistent attacking pressure.



POWER INDEX

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59

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