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| MID | 0.08 | USD | TREND![]() |
| LOW | 0.01 | USD |
Sunflora emerges in Twilight Masquerade as a tactical Stage 1 Grass-type with an interesting anti-Fire mechanic.
At first glance, its 100 HP seems modest, but its unique ability to punish Fire energy usage and self-heal creates intriguing strategic possibilities for competitive players looking to counter the prevalent Fire meta.
Offensive rating: 7/10Sunflora's offensive capabilities revolve around two distinct attacks.
Redirected Sunlight, costing just one Grass energy, deals 60 damage multiplied by the number of Fire energy attached to all opposing Pokémon.
This creates a powerful counter-meta option that can potentially deliver massive damage when facing Fire-heavy decks.
Against non-Fire decks, Mega Drain offers a consistent 50 damage for two energy, with the added benefit of healing.
While the base damage output isn't overwhelming in vacuum, the scaling potential against Fire types and the efficiency of a one-energy attack that can potentially OHKO powerful threats makes Sunflora surprisingly potent in the right matchups.
Survival rating: 5/10With 100 HP, Sunflora sits in a vulnerable position as a Stage 1 Pokémon, making it susceptible to being knocked out in a single hit by many evolved attackers.
Its Fire weakness is particularly problematic in a meta where Fire types remain prevalent, creating a paradoxical situation where it punishes Fire energy while being especially vulnerable to it.
The single retreat cost offers reasonable mobility, reducing the likelihood of being trapped.
Mega Drain's 30-damage healing effect provides some sustainability, potentially extending Sunflora's longevity by effectively increasing its functional HP to 130 over two turns.
However, this healing can't outpace the damage output of most competitive attackers, leaving Sunflora's survival capabilities somewhat limited.
Versatility rating: 6/10Sunflora demonstrates interesting versatility through its dual attack options.
Redirected Sunlight serves as a specialized counter to Fire-energy decks, making Sunflora an excellent tech choice in metas dominated by such strategies.
Meanwhile, Mega Drain provides a consistent attack option against non-Fire matchups, complete with healing utility.
The low energy requirements for both attacks increase its flexibility, allowing it to come online quickly and pivot between offensive and recovery roles.
However, Sunflora's versatility is ultimately constrained by its specialized nature—it excels against Fire energy but offers merely adequate performance elsewhere.
It can function as both a primary attacker in certain matchups and a supporting attacker in others, but rarely as the centerpiece of a competitive strategy.
Speed/Setup rating: 8/10Sunflora's setup requirements are relatively streamlined for a Stage 1 Pokémon.
Evolving from Sunkern means you'll need to dedicate deck space to both evolution lines, though modern search cards make this process more consistent.
Energy-wise, Sunflora is exceptionally efficient—Redirected Sunlight requires just one Grass energy, allowing it to attack immediately after evolution, while Mega Drain needs only two energy total.
This low energy commitment means Sunflora can be operational by turn two with minimal setup support.
The single retreat cost also provides flexibility if you need to pivot strategies mid-game.
However, as with any evolution Pokémon, there's inherent inconsistency in getting both the basic and the evolution card when needed, which slightly impacts its setup reliability.
Sunflora benefits greatly from pairing with cards that accelerate its evolution and enhance its strategic role.
Energy acceleration support keeps it attacking consistently, while healing effects amplify its built-in recovery.
Consider including disruption cards that force opponents to over-commit to Fire energy, maximizing Redirected Sunlight's potential damage output.
This Item card provides crucial protection from certain effects when attached to Grass Pokémon, while also reducing retreat costs. This helps mitigate Sunflora's vulnerability and improves its mobility for strategic pivoting.
This Supporter card's healing effect compounds with Mega Drain, potentially restoring 80 damage in a single turn. It also helps draw cards, improving consistency while setting up multiple Sunflora.
As Sunflora and Sunkern will likely be targeted for knockouts, Klara helps recover these Pokémon and Grass Energy from the discard pile, enabling continued pressure and adaptation throughout longer games.
Sunflora occupies an interesting niche in the competitive landscape as a specialized counter to Fire energy-based strategies.
Its strength lies in its efficiency—low energy requirements, decent mobility, and built-in healing provide a solid foundation for a supporting attacker.
In Fire-heavy metagames, Sunflora can deliver surprising bursts of damage with Redirected Sunlight, potentially swinging matchups in your favor.
However, its modest HP, vulnerability to its own counter-type, and reliance on opponent's deck composition limit its universal applicability.
Consider Sunflora as a thoughtful tech inclusion rather than a deck cornerstone, particularly in Grass-focused strategies looking to gain an edge against Fire decks.
With proper support and strategic deployment, this unassuming sunflower can bloom into a legitimate threat that forces opponents to reconsider their energy attachments.
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