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CARD INFORMATION

  • SUBTYPES:
    • Stage 1
  • HP: 90
  • TYPES:
    • Lightning
  • EVOLVES FROM: Mareep
  • EVOLVES TO:
    • Ampharos
  • WEAKNESSES:
    • TYPE: Fighting
    • VALUE: ×2
  • RETREATCOST:
    • Colorless
    • Colorless
  • RETREAT COST: 2
  • RARITY: Promo
  • REGULATIONMARK: H

CARD ABILITIES

This card has no abilities

CARD ATTACKS

  • NAME: Headbutt
  • COST:
    • Lightning
  • ENERGY COST: 1
  • DAMAGE: 20
  • DETAILS:
  • NAME: Electro Ball
  • COST:
    • Lightning
    • Colorless
  • ENERGY COST: 2
  • DAMAGE: 50
  • DETAILS:

MARKET PRICES FOR FLAAFFY 💰

Last updated: 2025/10/11
HIGH

N/A

USD
MID

0.60

USDTREND
LOW

0.49

USD

Check the latest prices on:
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Flaaffy (SVP-108) emerges as an intriguing Stage 1 Lightning-type Pokémon in the competitive scene.

This evolution card bridges the gap between Mareep and Ampharos, providing trainers with a mid-evolution option that balances modest offensive capability with strategic positioning in Lightning-focused decks.




Offensive Score Image Offensive rating: 4/10

Flaaffy's offensive capabilities are decidedly modest.

With Headbutt delivering just 20 damage for a single Lightning energy, it offers minimal impact against most competitive threats.

Its second attack, Electro Ball, requires two energy (one Lightning, one Colorless) to deal 50 damage - a mediocre damage-to-energy ratio in the current meta.

Neither attack carries additional effects that might compensate for their low damage output, such as status conditions or defensive benefits.

When compared to other Stage 1 Lightning attackers, Flaaffy falls short, lacking the punch needed to pressure opponents effectively or trade favorably in the prize race.




Survival Score Image Survival rating: 4/10

With 90 HP, Flaaffy sits in a vulnerable position against most meta attackers.

This HP threshold means it's susceptible to being one-shot by most established attackers in the competitive landscape.

Its Fighting weakness compounds this vulnerability, as popular Fighting-type Pokémon can easily capitalize on this for quick knockouts.

The two-energy retreat cost is another significant drawback, limiting flexibility during crucial moments when pivoting to another attacker might be necessary.

Flaaffy lacks any innate defensive abilities or healing mechanisms that might mitigate these weaknesses, making it a rather fragile option that requires careful protection and strategic positioning to remain effective.




Versatility Score Image Versatility rating: 5/10

Flaaffy's versatility primarily stems from its evolutionary position rather than its inherent capabilities.

As a Stage 1 that evolves from Mareep and into Ampharos, it serves as a necessary stepping stone in the evolution chain.

Its Colorless energy requirement for Electro Ball provides minor energy flexibility, allowing it to fit into decks with varied energy types.

However, its attacks lack utility effects that might diversify its role beyond basic damage dealing.

Flaaffy doesn't offer support capabilities, tech options against specific threats, or disruption potential that would enhance its versatility.

Its primary function remains that of an evolutionary bridge rather than a multi-functional card in its own right.




setup Score Image Speed/Setup rating: 6/10

As a Stage 1 Pokémon, Flaaffy requires at least one turn of setup before hitting the field, assuming you have Mareep already in play.

Its energy requirements are relatively reasonable - Headbutt needs just one Lightning energy to operate, while Electro Ball requires two energy in total.

This means Flaaffy can be attacking with its basic move on the turn it evolves if energy was previously attached to Mareep.

The evolutionary line is straightforward but lacks acceleration mechanics that would expedite its deployment.

In the current competitive environment where speed is paramount, Flaaffy's setup speed is average at best, requiring dedicated energy attachment turns to reach full attacking potential.




To maximize Flaaffy's potential, focus on energy acceleration, damage modification, and evolutionary support.

Pair it with cards that can expedite energy attachment to quickly power up its attacks or provide a smooth transition to Ampharos.

Consider tools or stadiums that boost Lightning-type damage output to compensate for Flaaffy's modest base damage.

Perfect Partners examples:

Obviously required as Flaaffy's pre-evolution, select a Mareep variant with useful abilities or attacks that can set up momentum while waiting to evolve. The best options will have decent HP and attacks that require minimal energy investment.

Since Flaaffy is primarily a stepping stone, choose an Ampharos with powerful attacks or abilities that justify the evolution chain. Look for versions that synergize with your deck strategy and provide significant power advancement over Flaaffy.

Raikou cards often offer energy acceleration for Lightning Pokémon, helping Flaaffy power up its Electro Ball attack more quickly. This partnership overcomes Flaaffy's setup limitations and improves the overall speed of your Lightning evolution strategy.




Flaaffy (SVP-108) occupies a challenging middle ground in the competitive landscape.

Its modest 90 HP, vulnerable Fighting weakness, and unremarkable attack options position it primarily as an evolutionary stepping stone rather than a standalone threat.

In tournament play, Flaaffy functions best when viewed as a transitional piece in a broader Lightning-type strategy, ideally one focused on quickly evolving to Ampharos for greater impact.

The card's most practical application comes from its basic Headbutt attack, which allows for immediate damage output with minimal energy investment after evolution.

Players looking to include Flaaffy should build around energy acceleration, protective measures to mitigate its survival challenges, and a clear path to its final evolution.

While not a powerhouse by itself, when properly supported and positioned as part of a cohesive Lightning strategy, Flaaffy can serve its evolutionary purpose effectively, bridging the gap between the basic Mareep and a potentially game-changing Ampharos.



POWER INDEX

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