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CARD INFORMATION

  • SUBTYPES:
    • Basic
  • HP: 40
  • TYPES:
    • Psychic
  • EVOLVES TO:
    • Duosion
  • WEAKNESSES:
    • TYPE: Darkness
    • VALUE: ×2
  • RESISTANCES:
    • TYPE: Fighting
    • VALUE: -30
  • RETREATCOST:
    • Colorless
  • RETREAT COST: 1
  • RARITY: Common
  • FLAVOR TEXT: They drive away attackers by unleashing psychic power. They can use telepathy to talk with others.
  • REGULATIONMARK: I

CARD ABILITIES

This card has no abilities

CARD ATTACKS

  • NAME: Rollout
  • COST:
    • Colorless
  • ENERGY COST: 1
  • DAMAGE: 10
  • DETAILS:

MARKET PRICES FOR SOLOSIS 💰

Last updated: 2026/02/22
HIGH

2.24

USD
MID

0.07

USDTREND
LOW

0.01

USD

Check the latest prices on:
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Solosis enters the battlefield as a humble Basic Psychic-type with potential for strategic evolution.

While its base stats might seem underwhelming at first glance, this cell-like Pokémon offers interesting defensive characteristics and serves as the foundation for a powerful evolutionary line that could surprise opponents in the right competitive setting.




Offensive Score Image Offensive rating: 2/10

Offensively, Solosis is extremely limited with only a single attack option.

Rollout deals a mere 10 damage for one Colorless energy, making it one of the weakest attacks in the current format.

The lack of additional effects or damage modifiers means Solosis cannot threaten opposing Pokémon effectively.

Its primary function is not as an attacker but as a stepping stone for evolution.

Even with damage modifier cards, Rollout simply lacks the raw power to make meaningful progress in eliminating opponent Pokémon, especially in the current meta where higher HP values are common.




Survival Score Image Survival rating: 4/10

Despite its tiny 40 HP, Solosis offers surprising defensive utility.

Its Fighting resistance (-30) is significant, allowing it to potentially survive attacks from popular Fighting-type attackers.

This resistance can be crucial in certain matchups, buying valuable setup time.

However, its Darkness weakness (×2) leaves it vulnerable to a popular attacking type in the current format.

The single retreat cost is manageable, allowing for reasonably efficient board repositioning when needed.

While certainly fragile against most attackers, Solosis can occasionally serve as an effective stall option against Fighting types while you prepare its evolution or another attacker.




Versatility Score Image Versatility rating: 3/10

Versatility is not Solosis's strong suit.

Its primary purpose is serving as the first stage in its evolution line, with little utility beyond that role.

The card lacks any abilities or effects that would allow it to support other strategies or counter specific threats.

Its Fighting resistance does provide some matchup coverage against certain decks, but this is too situational to significantly boost its versatility score.

The single Colorless energy requirement for its attack does mean it fits easily into any deck energy-wise, but the minimal damage output limits its practical applications.

Solosis is essentially a one-dimensional card waiting to evolve.




setup Score Image Speed/Setup rating: 8/10

As a Basic Pokémon, Solosis scores well for accessibility and initial setup speed.

It can be played directly from hand to the bench and requires just one Colorless energy to attack, meaning it can be operational on turn one.

Search cards like Nest Ball or Quick Ball can easily fetch it when needed.

Its evolution path to Duosion and potentially beyond gives it clear setup direction.

However, its true potential is only realized after evolution, making its initial form merely a stepping stone.

The single retreat cost is favorable for pivoting strategies if needed, allowing for reasonable board state adjustments without excessive resource commitment.




Solosis benefits from evolution acceleration cards that can quickly move it to its stronger evolved forms.

Protection cards help maintain it on the field until evolution is possible.

Energy acceleration support ensures its evolved forms can attack quickly once reached.

Perfect Partners examples:

Bypasses the Duosion stage to reach final evolution faster, significantly reducing setup time and vulnerability during the evolution process.

Ensures consistent access to Duosion and further evolutions, reducing the chances of being stuck with an unevolved Solosis on the field.

Provides crucial bench protection, shielding Solosis from snipe attacks while setting up evolutions, especially important given its low 40 HP.




Solosis represents a typical first-stage evolution card with minimal standalone power but necessary functionality within its evolutionary line.

Its greatest strengths lie in its ease of setup as a Basic Pokémon, manageable retreat cost, and interesting Fighting resistance that can occasionally provide tactical advantages.

Tournament players should view Solosis purely as a stepping stone to its evolutions rather than a card with independent utility.

When building a deck around this evolutionary line, prioritize cards that accelerate evolution, protect vulnerable basics, and provide energy consistency.

While underwhelming in isolation, Solosis fulfills its role adequately as the foundation for potentially more impactful evolved Pokémon.

Its performance ultimately depends on how quickly and consistently you can evolve it into its stronger forms.



POWER INDEX

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