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CARD INFORMATION

  • SUBTYPES:
    • Basic
  • HP: 120
  • TYPES:
    • Fighting
  • EVOLVES TO:
    • Steelix
  • WEAKNESSES:
    • TYPE: Grass
    • VALUE: ×2
  • RETREATCOST:
    • Colorless
    • Colorless
    • Colorless
    • Colorless
  • RETREAT COST: 4
  • RARITY: Common
  • REGULATIONMARK: I

CARD ABILITIES

This card has no abilities

CARD ATTACKS

  • NAME: Bind
  • COST:
    • Colorless
    • Colorless
  • ENERGY COST: 2
  • DAMAGE: 30
  • DETAILS: Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
  • NAME: Strength
  • COST:
    • Colorless
    • Colorless
    • Colorless
    • Colorless
  • ENERGY COST: 4
  • DAMAGE: 100
  • DETAILS:

MARKET PRICES FOR ONIX 💰

Last updated: 2025/10/11
HIGH

4.99

USD
MID

0.13

USDTREND
LOW

0.01

USD

Check the latest prices on:
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Onix towers over the battlefield as a formidable Fighting-type Basic Pokémon with 120 HP.

This rock serpent offers solid bulk and decent attacking potential, but requires careful positioning to maximize its effectiveness.

Let's examine whether this classic Pokémon has the strength to crush the competition in today's meta.




Offensive Score Image Offensive rating: 6/10

Onix brings two distinct attacking options to the table.

Bind costs just two colorless energy and deals 30 damage with a coin flip chance to paralyze.

While the damage output is modest, the paralysis effect can disrupt opponents and buy valuable setup time.

Strength delivers a more substantial 100 damage for four colorless energy, which provides decent neutral coverage against most types.

However, the energy-to-damage ratio is merely average by competitive standards.

The colorless energy requirements offer flexibility in deck building, but Onix lacks any damage modifiers or ways to bypass defensive abilities.

Overall, Onix provides serviceable but unspectacular offensive capabilities.




Survival Score Image Survival rating: 5/10

With 120 HP, Onix boasts above-average durability for a Basic Pokémon, allowing it to potentially withstand multiple attacks.

However, its x2 Grass weakness is a significant liability in a meta where Grass-type attackers are common.

Even more concerning is its enormous four-energy retreat cost, which can leave Onix stranded in the active position at critical moments.

The card lacks any built-in defensive abilities, damage reduction, or healing options, making it vulnerable once targeted.

Without protective support from other cards, Onix can quickly become a liability despite its seemingly robust HP pool.




Versatility Score Image Versatility rating: 5/10

Onix offers modest versatility in the current competitive landscape.

Its colorless energy requirements allow it to fit into various deck types, and its two attacks provide options for different game situations - Bind for stalling and Strength for direct damage.

As a Basic Pokémon, it can be played immediately without evolution requirements, which is advantageous for early game pressure.

Additionally, Onix serves as the gateway to Steelix, potentially adding long-term strategic value.

However, it lacks utility abilities or effects that would make it valuable beyond its attacking capabilities.

Its high retreat cost significantly limits tactical flexibility during matches.




setup Score Image Speed/Setup rating: 5/10

Onix presents some setup challenges despite being a Basic Pokémon that can be played immediately.

The main issue is its energy requirements - two energy for Bind is reasonable and can be achieved in a single turn with attachments and acceleration, but the four energy needed for Strength represents a substantial investment over multiple turns.

Without specific energy acceleration support, Onix will struggle to reach its full offensive potential before being knocked out.

The card lacks any built-in mechanics to accelerate its own setup, and its high retreat cost means committing resources to it can be risky if the game state changes.

On the positive side, being a Basic Pokémon means no evolution waiting time.




To maximize Onix's effectiveness, pairing it with energy acceleration cards is essential.

Fighting-type support cards can boost its relatively modest damage output, while mobility options help overcome its crippling retreat cost.

Consider also including evolution support if planning to evolve into Steelix for a more powerful late-game strategy.

Perfect Partners examples:

This Trainer card enables quick energy transfer to power up Onix's Strength attack faster, significantly reducing its setup time and allowing for surprise attacks when opponents least expect it.

Crucial for overcoming Onix's enormous four-energy retreat cost, Escape Rope provides the mobility needed to strategically switch Onix in and out of the active position without burning valuable energy attachments.

This Supporter card helps ensure successful Bind paralysis effects by allowing you to redo coin flips. The added consistency makes Onix's disruption strategy more reliable and creates crucial setup opportunities.




Onix presents a mixed package that requires thoughtful deck construction to utilize effectively.

Its decent HP and dual attack options provide flexibility, but significant drawbacks like the massive retreat cost and mediocre damage-to-energy ratio limit its competitive viability.

In the current meta, Onix functions best as either an early-game wall that can occasionally paralyze opponents or as a transition piece toward Steelix.

To maximize its potential, surround it with energy acceleration, mobility options, and Fighting-type support.

While not a standout card that will dominate tournaments, Onix can serve a strategic role in the right deck architecture.

Players who appreciate its disruptive capabilities and are willing to work around its limitations may find value in this rock serpent, especially in formats where its specific typing offers advantageous matchups.



POWER INDEX

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47

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