
| HIGH | 8.97 | USD | |
| MID | 0.40 | USD | TREND![]() |
| LOW | 0.08 | USD |
Radiant Hisuian Sneasler emerges as a potent threat in the Pokémon TCG landscape, combining reliable damage output with devastating poison effects that can drastically alter the pace of matches.
This unique Darkness-type Radiant Pokémon brings a specialized toolkit for players looking to apply consistent pressure through both direct damage and incremental poison counters.
Offensive rating: 8/10Radiant Hisuian Sneasler's offensive capabilities center around its Poison Jab attack, which deals 90 damage for three energy (one Darkness, two Colorless).
While this base damage isn't overwhelming on its own, the automatic Poison status effect creates guaranteed damage progression between turns.
The real offensive power comes from combining this with its Poison Peak ability, which adds two additional damage counters during Pokémon Checkup to any Poisoned Pokémon your opponent controls.
This creates a 30-damage-per-turn poison effect (10 from regular poison plus 20 from Poison Peak), quickly accelerating the damage clock against any target.
Against low-HP Pokémon or previously damaged targets, this poison acceleration can secure KOs even without attacking again.
Survival rating: 7/10With 130 HP, Radiant Hisuian Sneasler sits in the middle range for Basic Pokémon survivability.
This health pool provides decent resilience against non-VMAX attackers but remains vulnerable to high-damage output from V-type Pokémon.
Its Fighting weakness is particularly concerning in formats where Fighting-type attackers are prevalent, potentially leading to one-hit knockouts.
The single retreat cost is highly favorable, allowing for efficient repositioning if needed.
Sneasler doesn't possess any inherent defensive abilities beyond its reasonable HP, making it somewhat vulnerable once it becomes the active Pokémon.
Its survival strategy relies more on applying pressure through poison than on its own endurance in the active position.
Versatility rating: 9/10Radiant Hisuian Sneasler offers excellent versatility through its passive damage acceleration via poison effects.
It can function as both a main attacker in poison-focused strategies and as a support Pokémon that applies pressure while setting up other attackers.
The card shines particularly against decks relying on tankier Pokémon or healing effects, as the continuous poison damage bypasses many defensive strategies.
Its Radiant restriction (limited to one per deck) does significantly reduce its versatility in terms of deck construction, forcing players to carefully consider whether Sneasler is their optimal Radiant choice.
The card synergizes well with other poison-related cards and damage counter manipulation, opening various deck-building pathways while remaining effective against a wide range of meta strategies.
Speed/Setup rating: 8/10Radiant Hisuian Sneasler requires three energy to attack, which represents a moderate setup cost.
Requiring specific Darkness energy does limit energy acceleration options somewhat, though many energy attachment accelerators and Dark-type support cards can mitigate this.
The passive Poison Peak ability activates immediately upon being in play, providing value even before attacking.
With appropriate energy acceleration support, Sneasler can often attack by turn two, making it reasonably fast in the current format.
Its status as a Basic Pokémon also improves setup speed, avoiding evolution delays.
The single retreat cost provides flexibility if it's prematurely forced into the active position.
Overall, while not the fastest attacker, Sneasler's immediate passive ability impact and reasonable energy requirements make its setup requirements quite manageable.
Radiant Hisuian Sneasler thrives in decks that can accelerate energy attachment, especially Darkness energy, while supporting its poison-based strategy.
Cards that enhance poison effects or manipulate damage counters pair exceptionally well with Sneasler's Poison Peak ability.
Energy acceleration, poison enhancement, and cards that protect Sneasler while it accumulates damage counters form the ideal supporting framework.
Places damage counters directly on opponents' Pokémon when played, complementing Sneasler's poison strategy by adding incremental damage that can lead to faster knockouts when combined with accelerated poison damage.
Offers crucial deck consistency through its ability to search for Trainer cards, helping to find necessary support pieces like Switch cards, Boss's Orders for target selection, or energy acceleration tools to get Sneasler powered up quickly.
Accelerates Darkness energy attachment from the discard pile, helping to meet Sneasler's energy requirements more efficiently and enabling faster attacking capability, potentially allowing first-turn Poison Jab with the right setup.
Radiant Hisuian Sneasler presents a compelling option for players seeking to apply consistent pressure through both direct attacks and incremental poison damage.
Its greatest strength lies in the combination of reliable 90-damage output coupled with an enhanced poison effect that deals 30 damage per turn to poisoned Pokémon.
While its 130 HP and Fighting weakness create some vulnerability, the single retreat cost provides strategic flexibility.
As with all Radiant Pokémon, the one-per-deck restriction means Sneasler must earn its slot over other Radiant options, but it justifies this inclusion in many matchups.
The card excels in matchups against high-HP Pokémon that might otherwise be difficult to knock out in a single attack, as the accelerated poison damage can secure knockouts over time.
When paired with energy acceleration and damage counter manipulation, Radiant Hisuian Sneasler becomes a formidable threat that opponents must address quickly or face mounting poison pressure that few defensive strategies can effectively counter.
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