
| HIGH | 2.23 | USD | |
| MID | 0.12 | USD | TREND![]() |
| LOW | 0.03 | USD |
Trubbish makes an appearance in the White Flare set with its signature garbage-bag design and poisonous theme.
As a Basic Darkness-type Pokémon, it serves as the gateway to its evolution, Garbodor.
But does this little trash bag have what it takes to make an impact in the competitive scene, or is it destined for the recycling bin of tournament play?
Offensive rating: 2/10Trubbish offers minimal offensive capabilities with just two basic attacks.
Drool deals a mere 10 damage for one Darkness energy, which is extremely inefficient in the current meta where basic attacks frequently hit 30+ damage for single energy attachments.
Sludge Bomb requires two energy (one Darkness and one Colorless) to deal only 20 damage with no additional effects.
The damage-to-energy ratio is poor, offering just 10 damage per energy without any supplementary effects like status conditions, discarding cards, or energy manipulation that might justify the low output.
There's no synergy with other cards to boost its damage, and no way to bypass defensive measures from opponents.
Survival rating: 3/10With just 70 HP, Trubbish falls on the lower end of the durability spectrum for Basic Pokémon.
Its Fighting weakness (×2) is particularly problematic in the current meta where Fighting-type attackers are common.
The two-energy retreat cost is hefty for a Pokémon with such low HP, representing nearly 30% of its total health pool in retreat damage.
Trubbish lacks any defensive abilities, damage reduction effects, or healing options to extend its longevity on the field.
Without protective tools or abilities, it becomes easy prey for opponents, often resulting in one-hit knockouts from even moderately powered attacks.
Versatility rating: 2/10Trubbish suffers from limited versatility in competitive play.
Its primary role is simply as an evolution stepping stone to Garbodor, which historically has featured more impactful abilities.
The card lacks any supplementary effects on its attacks that might allow it to function as a tech option against specific strategies.
It cannot disrupt opponents, accelerate energy, draw cards, or fill any specialized niche that would warrant inclusion in decks outside of Garbodor evolution lines.
Its Darkness typing provides potential for synergy with Dark-support cards, but most Dark-type decks have significantly stronger Basic options available that outclass Trubbish in nearly every scenario.
Speed/Setup rating: 5/10As a Basic Pokémon, Trubbish benefits from immediate playability without evolution requirements, allowing it to hit the field on turn one.
However, its effectiveness even when deployed is questionable.
The two-energy attack requirement means Sludge Bomb isn't available until turn two at the earliest (assuming energy attachments per turn), making its setup time mediocre.
Card search options through common Poké Ball variants provide reasonable consistency for finding Trubbish when needed, but the card lacks any abilities that might accelerate its own setup or the setup of other Pokémon in your strategy.
It exists primarily as a prerequisite to evolving into Garbodor rather than as a strategic asset.
Trubbish's primary purpose is evolution into Garbodor, so your deck should focus on maximizing this transition.
Include cards that accelerate energy attachment to Darkness Pokémon, evolution support items, and protective tools to keep Trubbish alive long enough to evolve.
Consider including recovery options for Trubbish if it gets knocked out before evolving.
The obvious evolution partner that transforms Trubbish into a legitimate threat. Various Garbodor variants offer powerful abilities like ability-lock or damage counter manipulation that justify running the Trubbish line in competitive play.
Bypasses the need to keep Trubbish active for a full turn by allowing immediate evolution into Garbodor from hand, reducing vulnerability and accelerating your strategy while avoiding potential knockouts.
Helps recover from knockouts by transferring energy from the knocked-out Trubbish to your benched Pokémon, maintaining energy progression and reducing setback if your Trubbish falls before evolving.
Trubbish serves almost exclusively as an evolutionary stepping stone rather than a standalone competitive option.
Its meager offensive output, fragile defenses, and lack of utility effects make it a liability when left in the active position for too long.
Smart players will aim to evolve it as quickly as possible or keep it protected on the bench until evolution is available.
When building a deck around the Trubbish line, prioritize cards that can accelerate evolution, protect your Basic Pokémon, or recover from early knockouts.
While the card itself doesn't shine, its value lies entirely in accessing Garbodor's more impactful abilities and attacks.
Consider it an investment rather than an immediate asset - one that requires protection until it can realize its evolutionary potential.
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