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CARD INFORMATION

  • SUBTYPES:
    • Basic
  • HP: 110
  • TYPES:
    • Fighting
  • WEAKNESSES:
    • TYPE: Psychic
    • VALUE: ×2
  • RETREATCOST:
    • Colorless
  • RETREAT COST: 1
  • RARITY: Uncommon
  • FLAVOR TEXT: This Pokémon battles by throwing hard berries. It won't obey a Trainer who throws Poké Balls without skill.
  • REGULATIONMARK: G

CARD ABILITIES

This card has no abilities

CARD ATTACKS

  • COST:
    • Fighting
    • Fighting
  • NAME: Make the Assist
  • DAMAGE: 70
  • DETAILS: Move an Energy from this Pokémon to 1 of your Benched Pokémon.
  • ENERGY COST: 2

MARKET PRICES FOR PASSIMIAN 💰

Last updated: 2025/10/11
HIGH

4.99

USD
MID

0.07

USDTREND
LOW

0.01

USD

Check the latest prices on:
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Passimian emerges in the Paldea Evolved set as an intriguing Fighting-type basic Pokémon that combines moderate offensive power with energy acceleration capabilities.

Its unique blend of damage output and energy movement makes it worth examining for players looking to enhance their Fighting-type strategies or seeking effective energy management options in the current TCG meta.




Offensive Score Image Offensive rating: 6/10

Passimian's offensive capabilities center around its single attack, "Make the Assist," which deals 70 damage for two Fighting energy.

This damage output is moderate for its energy investment, yielding an efficiency ratio of 35 damage per energy.

While this doesn't set any records for raw power, the true value lies in its secondary effect.

The ability to move an energy from Passimian to a benched Pokémon creates interesting offensive sequencing opportunities, allowing you to power up stronger attackers waiting in the wings.

This energy acceleration aspect partially compensates for the otherwise average damage output, but Passimian lacks any damage modifiers or ways to bypass defensive abilities.




Survival Score Image Survival rating: 5/10

With 110 HP, Passimian sits in a precarious position for a Basic Pokémon.

This health pool is decent but not exceptional, making it vulnerable to being knocked out in a single hit by many prominent attackers in the current meta.

Its Psychic weakness is particularly problematic given the presence of several strong Psychic-type attackers in competitive play.

The one-energy retreat cost is a positive survival aspect, giving Passimian decent mobility to get out of the active position when threatened.

However, it lacks any inherent defensive abilities, damage reduction mechanics, or recovery options that would help it withstand attacks or remain on the field longer.




Versatility Score Image Versatility rating: 6/10

Passimian demonstrates moderate versatility through its dual functionality as both an attacker and energy accelerator.

This versatility allows it to serve in multiple deck archetypes, particularly those focused on Fighting-type strategies or energy acceleration.

Its ability to move energy to the bench creates interesting strategic options and can help recover from disruption effects.

However, Passimian's usefulness is somewhat limited by its single attack option and fighting-type energy requirement.

It doesn't have the broad matchup coverage of more versatile cards, though it can still find places in specific deck builds.

Its most significant value comes from enabling other, more powerful Pokémon rather than as a standalone threat.




setup Score Image Speed/Setup rating: 7/10

Passimian has a relatively straightforward setup requirement, needing just two Fighting energy to attack.

As a Basic Pokémon, it can be played directly from your hand without evolution constraints, allowing for immediate board presence.

The card becomes operational by turn two under normal energy attachment rates, or potentially on turn one with energy acceleration support.

Its energy movement ability actually helps its own setup metrics by enabling energy recovery from Passimian before it gets knocked out, ensuring resources aren't wasted.

The card lacks any inherent draw or search mechanics, making it dependent on external support to be consistently accessible.

While not the fastest setup in the format, its simplicity is definitely an advantage.




Passimian thrives in decks that can leverage its energy acceleration ability to power up stronger attackers.

The ideal companions are powerful Fighting-type Pokémon that benefit from quick energy acceleration, energy recovery engines to maintain momentum, and support Pokémon that can search for either Passimian or energy cards to ensure consistent setup.

Perfect Partners examples:

As a powerful Fighting-type attacker, Koraidon ex benefits tremendously from Passimian's energy movement, allowing it to power up its more devastating attacks faster while Passimian serves as an initial attacker or setup piece.

This stadium card helps search out Fighting-type Pokémon, improving consistency in finding both Passimian and its stronger Fighting-type companions, creating a more reliable energy acceleration engine.

Radiant Greninja's ability to draw cards and discard energy works perfectly with Passimian, as it can help find energy cards to attach while setting up potential energy recovery from the discard pile later.




Passimian carves out a niche as a supportive attacker in Fighting-type strategies, offering a unique combination of moderate damage output and energy acceleration.

While not a powerhouse on its own, its true value comes from enabling more powerful Pokémon to reach their full potential faster.

The card works best as part of a carefully constructed energy management strategy, where its ability to transfer energy creates meaningful advantages over time.

Players should consider Passimian less as a star attacker and more as a tactical tool that improves the overall energy economy of Fighting decks.

In the right build, particularly those featuring powerful Fighting-type Pokémon that benefit from energy acceleration, Passimian can be the unsung hero that bridges the gap between early and late game strategies while maintaining offensive pressure throughout.



POWER INDEX

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