
| HIGH | 12.50 | USD | |
| MID | 0.12 | USD | TREND![]() |
| LOW | 0.04 | USD |
Haunter brings a peculiar twist to the competitive scene with its Spirit Return ability, offering a psychological edge by returning your opponent's used Supporter cards.
This Stage 1 Psychic Pokémon might seem underwhelming at first glance, but its unique disruption potential makes it worth a second look for players seeking unconventional strategic options.
Offensive rating: 2/10Haunters offensive capabilities are severely limited with only one attack option.
Mumble requires two energy (one Psychic, one Colorless) to deal a mere 30 damage with no additional effects.
This damage output is extremely inefficient in the current meta where main attackers typically hit for 120+ damage.
The damage-per-energy ratio is disappointingly low at 15 damage per energy investment, which falls far below competitive standards.
With no special conditions, damage modifiers, or secondary effects attached to its attack, Haunter simply cannot function as a primary attacker in any serious deck configuration.
Survival rating: 4/10With just 80 HP, Haunter sits in a dangerous middle ground - too fragile to withstand most competitive attacks, yet requiring investment as a Stage 1 evolution.
Its Darkness weakness is particularly problematic in a meta where Dark-type attackers are prevalent.
The only saving grace is its Fighting resistance (-30), which provides meaningful protection against a common type.
This resistance effectively increases its HP to 110 against Fighting Pokémon, potentially allowing it to survive an extra turn.
Its single colorless retreat cost is also quite manageable, giving Haunter decent pivot potential when its utility has been exhausted.
Versatility rating: 5/10Haunters versatility comes primarily from its Spirit Return ability rather than its battle prowess.
The ability to return an opponents Supporter card to their hand seems counterintuitive, as it gives them back a resource.
However, this creates strategic opportunities in specific matchups.
Against decks that rely on specific discard pile interactions or those that would prefer certain Supporters stay in the discard pile, this can disrupt their strategy.
The ability becomes particularly useful against decks using cards like Roxanne, where returning a low-impact Supporter can dilute their future draw options.
Unfortunately, the effect is highly situational and requires thorough opponent discard pile knowledge.
Speed/Setup rating: 5/10As a Stage 1 Pokémon, Haunter requires finding and playing its pre-evolution Gastly first, creating an inherent setup hurdle.
However, once Gastly is in play, Haunter can be deployed relatively quickly.
The real consideration is timing - Spirit Return is an on-evolution effect that requires strategic planning for maximum impact.
Since the ability targets opponent Supporter cards, Haunter should ideally be evolved after the opponent has used powerful Supporters you want to disrupt.
This timing-dependent nature means Haunter often sits in hand waiting for the perfect moment, which can create hand clog issues and delay your overall game plan.
Haunter works best in control or disruption-oriented decks where manipulating the opponents resources creates value.
Cards that allow quick searching for Gastly and Haunter are essential, while cards that reveal your opponents hand and discard pile provide crucial information for timing Spirit Returns activation effectively.
As Haunters evolution, Gengar typically offers stronger attacks and abilities that complement the disruption strategy. This creates a natural evolution line where Haunter can provide utility before evolving into a more powerful attacker.
This Supporter allows you to return your own Pokémon and attached cards to hand, enabling you to reuse Haunters Spirit Return ability multiple times throughout a match for repeated disruption.
This Stadium places damage counters on Psychic Pokémon between turns, making opponents hesitant to leave vulnerable Pokémon active and potentially forcing them to use Supporter cards you can then return with Spirit Return.
Haunter from the 151 set presents an intriguing case of a Pokémon whose value lies not in its combat abilities but in its disruptive potential.
With mediocre offensive output, limited survivability, but interesting strategic applications, this card finds itself in a niche role.
Rather than serving as a standard attacker or defender, Haunter functions as a tech card in control-oriented decks looking to manipulate the opponents resources.
The fact that it evolves into the traditionally powerful Gengar gives it additional utility as an evolutionary stepping stone.
Players considering Haunter should view it as a tactical option rather than a deck centerpiece, focusing on matchups where returning specific Supporters to the opponents hand creates meaningful disruption.
While not a powerhouse by traditional metrics, Haunters unique ability makes it worth consideration in specialized deck archetypes where psychological warfare is part of the winning strategy.
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