
| HIGH | 6.50 | USD | |
| MID | 0.08 | USD | TREND![]() |
| LOW | 0.02 | USD |
Flittle enters the TCG scene as a humble Psychic-type Basic Pokémon that might seem underwhelming at first glance.
With just 40 HP and a single attack, this little psychic creature doesn't immediately scream 'competitive powerhouse.
' However, every card has its place in the right strategy, and Flittle's unique positioning in the Scarlet & Violet meta deserves a closer examination.
Offensive rating: 2/10Flittle's offensive capabilities are severely limited.
Its sole attack, Dash Off, deals a mere 10 damage for one Psychic energy.
This damage output is among the lowest in the game, making it virtually impossible to secure knockouts against any relevant threat in the current meta.
The attack's secondary effect of switching with a Benched Pokémon offers some utility, but doesn't compensate for the abysmal damage.
Even against Pokémon with Fighting-type weakness, Flittle fails to make a meaningful impact.
Its offensive presence is practically non-existent, positioning it firmly as a support Pokémon rather than an attacker.
Survival rating: 4/10Despite its fragility, Flittle does have some surprising defensive elements.
With just 40 HP, it's extremely vulnerable to being knocked out in a single hit by virtually any attack in the meta.
However, its Fighting resistance (-30) is a significant defensive asset, allowing it to potentially survive hits from popular Fighting-type attackers.
This resistance effectively increases its functional HP to 70 against Fighting types, which is impressive for such a small Pokémon.
Additionally, its single retreat cost is manageable, allowing for relatively easy pivoting.
Still, outside of the Fighting matchup, Flittle is extremely fragile with a glaring Darkness weakness.
Versatility rating: 3/10Flittle's versatility stems primarily from its status as a Basic Psychic Pokémon and its Fighting resistance.
As a Basic, it can be played directly to the field, requiring no evolution setup.
Its Dash Off attack provides modest mobility, allowing it to retreat to the bench while bringing forward another Pokémon.
This can occasionally save a retreat cost or enable surprise plays.
However, its overall utility is limited by its poor offensive output and fragility.
Flittle could potentially serve as a tech card in specific metas dominated by Fighting types, but even then, its contribution remains minimal.
It lacks any abilities or meaningful effects that would allow it to fill multiple roles.
Speed/Setup rating: 7/10One of Flittle's few advantages is its immediate playability.
As a Basic Pokémon requiring just one energy to attack, it can be operational on turn one.
The Psychic energy requirement is straightforward and easily met in any deck running Psychic energy.
Its attack, while weak, is immediately accessible, giving it a surprisingly good setup score despite its overall limitations.
Additionally, being a Basic Pokémon means it's searchable with common cards like Nest Ball, Ultra Ball, or Quick Ball, enhancing its consistency.
The low energy requirement also means it can function as an emergency attacker in a pinch, though its damage output remains underwhelming.
Flittle performs best when integrated into decks that can either evolve it or capitalize on its Psychic typing and Fighting resistance.
It can serve as an early-game pivot in Psychic-based strategies while more powerful attackers are being set up.
Consider pairing it with energy acceleration and cards that can exploit its switching ability.
As Flittle's evolution, Espathra transforms this underwhelming Basic into a potentially powerful attacker. Espathra's higher HP and stronger attacks make evolving Flittle a worthwhile strategy in Psychic-focused decks.
This Item card can search for either a Psychic Pokémon like Flittle or a Psychic Energy, improving consistency and helping ensure you have the energy needed for Flittle's attack.
Enhances Flittle's mobility strategy by giving the player additional switching options, creating synergy with Dash Off's switching effect and allowing for more complex pivot plays.
Flittle represents a classic example of a Pokémon that serves primarily as an evolution base rather than a standalone competitor.
Its Fighting resistance provides a unique defensive niche, and its Basic status with low energy requirements gives it accessibility, but these qualities aren't enough to overcome its glaring weaknesses.
With minimal damage output, low HP, and limited utility effects, Flittle will rarely be the star of any deck.
Its best role is as an early-game placeholder that can occasionally exploit Fighting-weak matchups or as a stepping stone to its evolution.
For tournament play, Flittle should be viewed as a necessary inclusion only if you're building around its evolution, or if the meta becomes heavily dominated by Fighting types.
Even then, expect it to spend most games on the bench or as quick fodder rather than as an impactful contributor to your winning strategy.
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